Bad guys always shoot

Dev diary #3

You get some invincibility for a few seconds when you get hit (and your ship blinks)

Big enemies stop at a certain distance and shoot at you

Environment is much bigger and everything is optimized to run faster on 360

Shoots only last for certain distance, and walls are a lot bigger

Some new screens and menus too

 

 

Still in Alpha!

beta coming soon…

 

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